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All gravel textures, base and variation, come in three different scales: Below a comparison between these two techniques, as well as our 3D gravel meshes. The meshes consist of 25cm-clusters, grouped into two layers, inside one container group. With this texture collection we are attempting to close this particular gap between the imagination of the client and what you as a 3D artist can deliver.
Contains fine surface detail on individual stone pebbles Reflectivity map: Of course you can also use them for other purposes.
Variation textures Variation Textures There are gravel textures, each consisting of the following: Several different techniques can be employed in trying to compensate for this fact. We have developed texthres special simulation software that is capable of randomly creating different styles of pebbles, as well as scattering hundreds of thousands of them physically correct onto a specified area. The only remaining difficulty, is to produce the actual 3D mesh data.
Shared base textures with various map types Base Textures There are 15 different base textures in total, each consisting of the following: A second color map, optimized for use with displacement mapping Twxtures map: Contains the color information of the texture with Ambient Occlusion baked-in.
Real-Time Usage With their power-of-2 resolution of px x px, these textures are perfect in real-time applications, e. Most 3D applications these days support at least basic normal mapping; many do also offer displacement mapping or similar advanced techniques.
All meshes are provided in.
Contains surface roughness information, describing how reflective the surface appears. The displacement and normal maps are used in conjunction with the variation texture on render time. Gravel Textures Gravel textures This product contains different gravel textures, which were created based on 15 different gravel types and styles. Its role in architecture, landscaping and even interior design will let this challenge persist. For gravel that is farther away or seen from a shallow angle, only one of the two layers may need to be switched on, for instance.
Neither would it be possible to have every pebble be its own mesh object.
gravel base 01 | Arroway Textures
Depending on the capabilities of your rendering software, several different techniques might be available, such as Normal Mapping or Displacement Mapping. You can very easily modify these gragel to achieve a special look you want, or even create your own stone textures.
Although our gravel meshes have a nominal size of 2m x 2m and 4m x 4m, you are not bound to this scale. These textures are on the arrowwy regarding the demand they put of hard- and software. This product contains different gravel textures, which were created based on 15 different gravel types and styles.
gravel stone | Arroway Textures
You can also, of course, combine the two. Most 3D artists try to avoid graveled surfaces wherever possible.
The variation texture contains diffuse, bump and reflectivity artoway, which are unique to each variation. As a first on the market, we offer gravel ‘textures’ in form of real 3D geometry. These stone texture are meant to be used in conjunction with the 3D gravel meshes to produce a large variety of highly realistic gravel styles.
Because the UV coordinates of the gravel mesh respect texture edges, these stone textures do not have to be tilable. Gravel Meshes As a first on the market, we offer gravel ‘textures’ in form of real 3D texturds. In this example, the same mesh works as small grains of sand, medium sized pebbles, as well as larger cobbles.